Portfolio Categories Experimental
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Visuals from bird songs

This is the first version of a data visualization model focused on bird songs. The introduction contains a brief explanation on how it works and how the audio data is put into visual form. It’s based on accurate audio analysis done entirely by ear and hand, analyzing the spectrograms and shaping visual to closely match all the features they contain.

Every verse becomes a 3d network of points, forming ever changing generative sculptures. It’s possible to see through the birds singing and read it in terms of frequency as well as any evolution happening in the sound tissue, like some sort of spatial visual score.

Particle Studies

Ongoing serie of experiments on animated particle systems and their visual outputs.

Motion Studies

Experimental serie focused on developing virtual characters over space, motion trails and motion capture data visualization.

Audiocontrolled Virtual Objects

Research/experimental project focused on the creation of audiocontrolled 3d objects.
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The base concept is rather simple: create virtual geometry completely driven and shaped by audio events and place it into real environments, composing cinematic little short films.
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The process consists in:
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1. creating sound designs
2. process them into a number of audio tracks (isolating various frequencies and patterns of interest in the spectra)
3. using the resulting tracks into audio controllers for a 3d animation (in 3ds Max). The controllers convert the audio signal amplitude into a specific value for every point in time. Eventually, every parameter of the animation is audio controlled
4. creating a short movie with the resulting animation