Research project focused on the creation of completely audiocontrolled animation and automated motion design.

The base concept is rather simple: to create virtual geometry completely driven and shaped by audio events, and make it look real by placing it into real filmed environments, composing cinematic little short films.



PRODUCTION PROCESS STEPS:

 

1. Creating sound designs

 


2. Process the audio into a number of audio tracks (isolating various frequencies and patterns of interest in the spectra)

 


3. Wire the resulting tracks into audio controllers for a 3d animation (in 3ds Max)

The controllers convert the audio signal amplitude into a specific value for every point in time. Eventually, every parameter of the animation is audio controlled.

 

 


4.
Creating a short movie with the resulting animation.

 

 
 

http://www.lucioarese.net